Video Game Music
My brother is making a game and he's relatively far through it. It's a clicker game but with slightly more to it as it basically has zombies coming towards a wall and the player has to click on the zombies to kill them and they can heal the wall as well as collect resources from the mine and this is all based on clicking things. They can also upgrade things. He wanted music for his game and gave me a specific brief on how he wanted it to work. He wanted to have different levels of intensity depending on the amount of enemies on the screen and he wanted to have about 6 different 8 second loops per intensity level. The minimum amount of intensity levels would be around three (although there would probably be more) which means a minimum of 18 different loops to suit the intensity. He wants all of the loops to be able to naturally lead into any of the other loops so that it doesn't sound disjointed or strange. He sent me four references of music that he wants it to be like...